Gratitude, Vulnerability and Growth
This week’s post will be a short one.
I want to say: I’m grateful to you.
Over the last 12 weeks, this writing experiment has taught me so much. It inspired me to think about my creative work in ways I hadn’t imagined. I’ve opened up to folks where I really see this project going in the coming weeks, months, and years. It made me emotionally vulnerable (no one wants to be told their baby is ugly), and you showed up and helped me grow. Because of this, I’ve got some new collaborators and projects in the pipeline that I’ll be ready to share soon.
Thank you for the kind feedback, and I’m excited about what will come.
Have a great weekend.
Notable Links of the Week
Storing Data in Control Flow - Russ Cox
Coroutines for Go - Russ Cox
Russ Cox recently posted two thoughtful posts on control flow and coroutine design that I’m still considering. I know I’ll need to reread them to understand them fully. If you have the time to check them out (and are interested in Go), I highly recommend reading them.
Craig Callender & Tim Maudlin: Time Travel, Time’s Arrow, and The Block Universe
Anytime I have a chance to hear Tim Maudlin speak, I’m all ears. This post on the Robinson’s Podcast doesn’t disappoint.
I Made a 32-bit Computer Inside Terraria
Here is your chance to get in on the ground floor of an amazing new channel From Scratch. This guy builds a fully functional 32-bit computer inside of a game, and then dives into how he was able to patch the game to optimize his 32-bit computer. 🤯